Activate graphic pack: The Legend of Zelda: Breath of the Wild/Enhancements/No Depth of Field Vulkan-Info: Allocated additional memory for textures from device-local memory Use precompiled shaders: auto (gameprofile) Load shared libraries: true (gameprofile) CPU-Mode: Multi-core recompiler (gameprofile) Loaded module 'u-king' with checksum 0圆267bfd0 Shader cache file: shaderCache\transferable\00050000101c9500.bin Loaded RPL module u-king (checksum 0圆267BFD0) VK_FORMAT_R5G5B5A1_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND VK_FORMAT_R4G4_UNORM_PACK8 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND VK_FORMAT_R4G4B4A4_UNORM_PACK16 missing features: COLOR_ATTACHMENT COLOR_ATTACHMENT_BLEND Memory 10 - HeapIndex 2 Flags 0x00000007 Driver version (as stored in device info): 724CC000 Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI Init Wii U memory space (base: 0x24e4ed00000) RAW Paste Data Outdated graphic pack or unknown version in 'D:/Programs/cemu_1.22.0/graphicPacks/BreathOfTheWild_LwzxNullCheck\rules.txt'
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